Change FOV

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Eldmannen
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Change FOV

Post by Eldmannen » Thu Oct 06, 2005 3:58 pm

Default FOV is 90.
In Quake you can bring down the console and change it to FOV 120 or 150 or so. It sucks, but it would be cool. :D

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Spazzy McGee
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Post by Spazzy McGee » Thu Oct 06, 2005 5:56 pm

BZFlag Isn't Quake :)
"Life is what happens to you while you're busy making other plans." - John Lennon

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DTRemenak
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Post by DTRemenak » Thu Oct 06, 2005 6:51 pm

Add a "set displayFOV" line in your config file. And the default is 60, not 90.

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L4m3r
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Post by L4m3r » Thu Oct 06, 2005 7:17 pm

Couldn't it be considered cheating to set it higher?
Optimism is just a milder alternative to denial.

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Hannibal
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Post by Hannibal » Thu Oct 06, 2005 9:10 pm

im lost...what FOV?

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JeffM
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Post by JeffM » Thu Oct 06, 2005 10:46 pm

Field Of View
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The Red Baron
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Post by The Red Baron » Fri Oct 07, 2005 1:33 am

L4m3r wrote:Couldn't it be considered cheating to set it higher?
nah, grab wide angle flag. That would make him happy :)
Beware! I'm going to clone myself and spread those clones all over the world!

Eldmannen
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Post by Eldmannen » Fri Oct 07, 2005 10:58 am

Why is the setting hidden in the configuration file?

Oh well, I am happy it exists this feature, wont use it though. :p

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JeffM
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Post by JeffM » Fri Oct 07, 2005 3:10 pm

BZFlag has it's roots in linux, and linux is very 'config file' centric. Many things are configured in the configuration file. Every release we move more into the in game menus, but they are becoming very very complex. Some things just arn't intended to be used as gameplay enhancments so they arn't in the menus. Or there just has not been that big of a call for them to be in the menu. The FOV setting is mostly intended to set the FOV correctly for multi display systems ( spaning over more then one display ) or for large display systems ( curved projector ). It is not a "sniper" zoom. For an in game fast zoom, you use the "binocular" function ( check your key mapings to see what it is set to ).

Again bzflag is not quake.
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