BZFed Texture Hint

Discussion, updates, modifications, etc for the various map editors...
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badgerking
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BZFed Texture Hint

Post by badgerking » Sat Oct 29, 2005 6:41 am

If you run bzfed and get nothing but white objects, you need to go into the source directory and change to the data subdirectory. Then read the INSTALL file. It'll tell you how to fix this, and believe me, the fix does work.

In short, you copy everything in the data subdirectory (all the textures) to a directory you create at /usr/local/share/bzfed.

Hope this helps.

Todd

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